sprites/animglow01 sprites/animglow02 sprites/ar2_muzzle1 sprites/ar2_muzzle1b sprites/ar2_muzzle2b sprites/ar2_muzzle3 sprites/ar2_muzzle3b sprites/ar2_muzzle4 sprites/ar2_muzzle4b sprites/blueflare1 sprites/blueflare1_noz sprites/blueglow1 sprites/blueglow2 sprites/bluelaser1 sprites/bluelight1 sprites/blueshaft1 sprites/fire sprites/fire1 sprites/fire2 sprites/fireburst sprites/flame01 sprites/flame02 sprites/flame03 sprites/flame04 sprites/flamelet1 sprites/flamelet2 sprites/flamelet3 sprites/flamelet4 sprites/flamelet5 sprites/flare1 sprites/flatflame sprites/glow sprites/glow01 sprites/glow02 sprites/glow03 sprites/glow04 sprites/glow04_noz sprites/glow05 sprites/glow06 sprites/glow07 sprites/gow08 sprites/glow1 sprites/glow1_noz sprites/greenglow1 sprites/halo sprites/halo01 sprites/laser sprites/laserbeam sprites/lgtning sprites/lgtning_noz sprites/orangecore1 sprites/orangecore2 sprites/physbeam sprites/physcannon_bluecore1 sprites/physcannon_bluecore1b sprites/physring1 sprites/purplelaser1 sprites/qi_center sprites/rollermine_shock sprites/strider_bluebeam sprites/tp_beam001 sprites/water_drop sprites/hydraspinalcord sprites/hydragutbeam sprites/laser sprites/orangelight1 sprites/plasma sprites/plasma1 sprites/plasmabeam sprites/muzzelflash sprites/muzzelflash1 sprites/muzzelflash2 sprites/muzzelflash3 sprites/muzzelflash4 sprites/hydragutbeamcap sprites/greenspit1 sprites/flatflame sprites/fireburst sprites/flame04 sprites/fire1 sprites/fire2 sprites/bluelight1 sprites/sphermap sprites/reticle sprites/640_logo sprites/640 train sprites/640hud9 sprites/640hud8 sprites/blackbeam sprites/blood sprites/bloodspray //////splash sprites/cbb1_smoke //smokebeam sprites/crosshairs sprites/dot sprites/crosshairs_tlur ////Raps sprites/d_icons sprites/crystal_beam1 sprites/fire_floor sprites/flyingember sprites/glow_tes02 sprites/gunsmoke sprites/heatwave sprites/ledglow sprites/laserdot sprites/old_xfire ////smb fireball sprites/orangelight1 sprites/plasmaember ////green glow sprites/plasmahalo sprites/richo1 decals/decal_posterbreen //yel-ce decals/decalgraffiti003a sprites/scanner /////////est_effect 10 void sprites/scannerbottom sprites/shellchrome sprites/scope_art sprites/strider_blackball sprites/strider_bluebeam sprites/xbeam2 sprites/wxplo1 ////exsmoke fire sprites/reticle // sprites/reticle1 // green circle sprites/reticle2 sprites/scanner_dots sprites/player_red_dead /// red x sprites/sprite sprites/combineball_trail_red_1 sprites/combineball_trail_blue_1 effects/bluespark effects/combinedisplay001a effects/combinedisplay001b effects/com_shield003a effects/hydraspinalcord effects/splash3 models/effects/comball_sphere /// glass models/effects/splodecard2_sheet //Die est_effect 10 shadertest/spheremap vgui/gfx/vgui/usp45 skybox/borealis01up shadertest/texturescroll ////blkx effects/tp_eyefx/tp_eyefx effects/tp_eyefx/tpeye effects/tp_eyefx/tpeye3 shadertest/eyeball models/player/b4p/yoda_head models/player/b4p/vader/headhope editor/env_explosion editor/phys_ballsocket models/humans/female/group03/joey_facemap models/antilion/antilion_parts models/gibs/hgibs/skull1 models/player/b4p/vader/vaderface models/props_combine/tprings_globe_dx60 models/props_combine/tprings_globe models/props_combine/stasisshield_sheet_dx7 models/props_combine/stasisshield_sheet models/props_combine/prtl_sky_sheet ////10 models/props_combine/tpballglow //scrollingsheet models/props_combine/stasisfield_beam models/props_combine/com_shield001a models/props_combine/masterinterface01c models/props_combine/partalball001_sheet models/props_combine/models/props models/player/b4p/yoda/yoda_head models/player/b4p/vader/dcape models/player/b4p/vader/helmethope models/player/b4p/vader/soulderhope effects/ar2_altfire1 effects/ar2_altfire1b effects/ar2_altfire2 effects/black effects/alyxmonitor_talk effects/ar2_altfire1 //sphere effects/ar2_altfire1b effects/ar2_altfire2 effects/blueblackflash effects/blood_core effects/bubble effects/com_shield003a /////bluegreen 10 effects/fire_cloud1 effects/fire_cloud2 effects/filmscan256 effects/fleck_glass1 effects/fleck_glass2 effects/fluttercore effects/gunshiptracer effects/metalfence007a effects/rollerglow effects/strider_bulge_dudv_dx60 effects/strider_tracer effects/strider_pinch_dudv effects/tp_eyefx/tpeye2 effects/tp_eyefx/tpeye3 effects/traainsky effects/water_highlight effects/blueblacklargebeam effects/com_shield003a effects/strider_tracer effects/stunstick models/effects/splode_sheet sprites/physcannon_bluelight2 sprites/physcannon_bluelight1b models/gman/pupil_r models/vortigaunt/eyeball // red models/headcrab_black/blackcrab_sheet models/hostages/glassesfront_walter models/humans/female/group01/joey_facemap models/manhack/blur01 models/police/barneyface models/synth/spinner decals/rollermine_creator models/effects/splode1_sheet models/effects/splodearc_sheet models/props/de_nuke/car_nuke_animation_red overlays/redrunner001a overlays/shorewave001a //whitewave vgui/gfx/vgui/gign // modelterror vgui/gfx/vgui/cs_logo // white cslogo decals/decalgraffiti038a decals/decalmetalvent004a decals/decalmetalvent006a de_nuke/nuklogo02 vgui/resource/logo_game ///////lines vgui/chapters/chapter6 vgui/chapters/chapter9a vgui/gamma de_nuke/nuksky01 models/props_combine/prtl_sky_sheet skybox/havbk models/roller/rollermine_glow b4p/b4p_tracers/b4p_tracer1 //white oval b4p/b4p_tracers/b4p_tracer2 //2 white ovals b4p/b4p_tracers/b4p_tracer3 //white circle b4p/b4p_tracers/b4p_tracer4 ///3whitecircle b4p/b4p_tracers/b4p_tracer5 ///3whitecirclehalo b4p/b4p_tracers/b4p_tracer6 ///whitecirclehalo b4p/b4p_tracers/b4p_tracer7 ///whiteoval cable/rope concrete/concretewall058a ///whitewall concrete/milwall004 /// ballwall console/background01 ///ccs console/background02 //hl2 console/background03 //port console/background07 console/startup_loading cs_havana/metalgear001a cs_havana/pictb cs_havana/pupil_l //brnpupil cs_havana/pupil_r //brnpuple cs_havana/{curaila cs_italy/irongate01 cs_italy/irongate01_2sided effects/alyxmonitor_idle effects/alyxmonitor_talk effects/tvscreen_noise001a models/props/de_inferno/goldfish_ref models/props/de_inferno/goldfish shadertest/cubemap models/effects/splodearc_sheet effects/strider_pinch_dudv_dx60 effects/rollerglow models/props_lab/airlock_laser props/signbillboard001a models/eli/pupil_l models/eli/pupil_r models/effects/comball_tape models/humans/female/pupil_r models/humans/female/pupil_l models/ichthyoasaur/iris_l models/ichthyoasaur/iris_r models/props_combine/prtl_sky_sheet models/props_combine/stasisfield_beam models/props_lab/cornerunit_cloud models/props_lab/warp_sheet effects/bluelaser1 halflife/glassblue2 dev/dev_glassfrosted01a models/props_combine/combine_door01_glass shadertest/gooinglass models/props_lab/teleportgate_fence
♠Список стандартных текстур и моделей♠
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Поделиться114.05.2013 17:13:27
Поделиться206.06.2013 22:46:58
Изменение модели:
es playerset model <Игрок> <модель.mdi>
Пример:
spawncmd = "es playerset model event_var(userid) props_wasteland\horizontalcoolingtank04.mdl"
>>>Все модели указаны в формате .mdl